DARK
4Infernity Guardian
Archetype:
Infernity
ATK:
1200
DEF:
1700
View:
3439
While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
Infernity Guardian — Power Evaluation
Final Score: 49 ± 8 · Confidence: Medium
- Intrinsic: 46 · Deck: 51 · Meta: provisional
- Primary role: Utility / no clear role
Why it scores here
Infernity Guardian's 1200 ATK and 1700 DEF earn nothing. Its only effect is conditional protection: it cannot be destroyed by battle or card effects while the controller has no cards in hand. Its score comes from being run in 14 of 14 sampled decks, mostly Infernity shells, at about 1.6 copies per deck, which makes it cheap to run. No combo evidence exists, so no board-conversion credit is given.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Run in 14 of 14 sampled decks, mostly as a 1-copy body, but the card has no searcher or draw route in the evidence (observed, inferred). |
| Combo & Conversion | 25 | No combo boards recorded and the text has no summon, search or board-building effect (verified, inferred). |
| Resource Economy | 20 | No card advantage, refuel or recovery in the text (verified). |
| Effect & Interaction | 15 | Protects itself only and does not negate or remove opposing cards (verified). |
| Material Utility | 40 | Level 4 DARK Fiend body, but no evidence of it being used as material (inferred). |
| Resilience & Flexibility | 60 | Hard to destroy by battle or effects while the hand is empty, a condition Infernity decks often reach (verified text, inferred frequency). |
| Deck-Building Efficiency | 75 | Average 1.64 copies per deck, no garnet or lock, and spread across 5 archetypes (observed, verified). |
Calculation
Weight profile: Utility / no clear role default weights; no secondary role blend. Intrinsic ≈ 46, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hard to destroy by battle or card effects while the hand is empty
- Cheap to run: about 1.6 copies per deck and no garnet or lock
- Fits the Infernity core, which often empties its hand
Weaknesses
- Protection only applies while the hand is empty, so it is often offline early in a duel
- No searcher, draw or board-building effect in the text
- No combo evidence showing real conversion value
Counters / choke points
- Effect-based removal that is not destruction, such as banish or control change, ignores the protection
- Opponent can keep cards in hand so the protection never turns on
Best use
Resilient body that stays on the board once the hand is empty. Decks: Infernity. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: cannot be destroyed by battle or card effects while no cards are in hand; Appears in 14 of 14 sampled decks, avg 1.64 copies; Infernity archetype in 7 of 14 decks
- Observed: Co-occurs with Infernity Archfiend and Infernity Necromancer in 8 of 14 decks; Spread across 5 archetypes and 3 gameplay types
- Inferred: The hand-empty condition is common in Infernity lines, so the protection is often on mid-duel; Level 4 body is a plausible but unproven material
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion beyond the deck sample no ruling or timing evidence for the hand-empty condition no banlist token, assumed 3 copies






